I do not want any local snapshots in my ssd. Turn off Time Machine's automatic backups. That's the only way to do it. Local snapshots affects to the overall SSD lifespan. There is no evidence of that, and Time Machine's local snapshots have little influence on the millions of write / erase cycles that occur just in a normal course of using a Mac. Mac OS X 64-bit: chimera-alpha-mac64.dmg Size: 192126834 bytes. Snapshot Releases. These are development snapshots, not tested as much as the production releases.
Syncany is written in pure Java, so it available on a number of platforms. To make the installation process as easy as possible, we’ve pre-bundled distributables for most major operating systems (a Mac OSX bundle is still missing, see open issues). Whenever we release a new version of Syncany, we regenerate these bundles and publish them on the distribution site.
On that site, you can find releases and snapshots. Releases are built and published in a certain release cycle (currently: 2 weeks), and snapshots are built with every commit. Feel free to try out both, but be aware that snapshots are very volatile and things might break without warning.
As of today, we provide the following download possibilities:
- Windows installer (.exe)
- Ubuntu/Debian APT archive (or .deb package)
- Arch Linux AUR
- Mac OS X (.app.zip package, or via Homebrew)
- Docker Application
- Manual Installation (via .tar.gz/.zip)
Contents
- Installation
- Installing the latest release
Since Syncany heavily relies on Java, you obviously need an up-to-date version of Java installed. And that is about it. No other requirements.
- Java/JRE >= 7. See Oracle Website Downloads to install Java. Be sure to load the 64-bit JVM if you intend to load the 64 bit Syncany or the gui plugin will not run.
- bash-completion >= 2 (Linux only). If it’s not installed by default, it’s definitely in the default packages.
On Windows, you can either manually extract the Syncany files from the ZIP archive, or use the installer. The latter is obviously more comfortable, but both variants have their reasons.
![Catalina Catalina](https://projetsdiy.fr/data/uploads/2020/11/visualiser-xbm-file-gimp-arduino-esp32-tft_espi.jpg)
The installation using the Windows installer is easy and very similar to the installation of other applications.
- Download the latest release from the distribution site (see folder releases). The installer files have the .exe ending. You can’t miss it.
- Then run the executable and follow the instructions.
- After the installation, open the command prompt and type
sy
.
When you run the executable, you’ll see a typical installer that looks something like that:
Other than where to install Syncany, the installer will only give you two additional options. If you are not sure what they mean, don’t change them.
![Mac Mac](https://4.img-dpreview.com/files/p/E~TS480x0~articles/2049627329/new-menu.jpeg)
- Add Syncany to PATH environment variable (recommended): If you’re unsure, leave this as is. For Syncany to be available on the command line, the command line will have to know where to look for it. If this option is unchecked, the
sy
command will not be available unless the installation path is added to the PATH environment variable. - Set JAVA_HOME environment variable (recommended): If you’re unsure, leave this as is. Syncany relies on the Java Runtime Environment (JRE) and this variable tells the Syncany commands where to look for it.
After the installation is complete, open the command prompt by typing
cmd
in the Windows search box, or by navigating to Extras, Command Prompt in the menu. If everything goes well, you’ll see this after typing sy-v
:For Debian-based systems, we provide an APT archive (for installation via
apt-get
) as well as a way to manually download and install prebuilt .deb-packages (see distribution site).Installing via APT archive:
- Add the APT archive http://archive.syncany.org/apt/release/ to your additional software sources (this might ask you to confirm the Syncany public key as a trusted key).
- Once that is done, you can now update the package archives by
sudoapt-getupdate
, and install Syncany withsudoapt-getinstallsyncany
. - After the installation, open the terminal and type
sy
.
Again, for the command line lovers:
Installing via a .deb-package:
- Download the latest release Debian package from the distribution site (see folder releases).
- Double-click the .deb-package and click “Install”, or type
sudodpkg-isyncany_<version>.deb
from the command line. - After the installation, open the terminal and type
sy
.
If you’re more of a command line guy, simply do this:
Arch Linux users can use the
syncany
Beerbot mac os. package available on the AUR to install Syncany. An AUR helper like yaourt could help with this:For Mac OS X, there are currently two ways of installation:
- Download and install the the latest .app.zip package (including GUI)
- Install the Homebrew via
brewinstallhttps://get.syncany.org/homebrew/syncany.rb
(no GUI)
Homebrew notes: Since Syncany is still alpha software, it cannot be installed from the official Homebrew sources. Therefore we provide the needed formula on our own until we reach beta.The command above installs the most recent (pre-)release. If you want to install the bleeding edge version simply append
--HEAD
to the previous command.If you like the Syncany daemon to start at system startup, install the provided LaunchAgent following Homebrew instructions.
If you just want to try Syncany for a few minutes, we provide it as a containerized Docker application for Syncany. If you’ve installed Docker already, you can use the syncany/release repository.
If your operating system isn’t listed above, or if you just want to install Syncany manually for some other reason, simply download either the .zip or the .tar.gz archive from the distribution site (see folder releases). Then extract the archive and run Syncany and/or the daemon from the
bin/
folder. This is the exact same process on every major operating system:- Download the latest archive from the distribution site (see folder releases)
- Extract the archive and run
bin/sy
to run the Syncany command line tool
If you’d like to use Syncany from there, but without having to always type the entire path to run it, you may want to place the Syncany
bin/
folder in the system’s PATH
environment variable. This will let your system know where to look for the sy
command. It’s easy to find out how to do that, but just in case:In addition to the releases, we also provide snapshot versions of Syncany. Snapshots are bundles that reflect the cutting edge state of development. They are created for every single commit in our versioning system, so updates come very frequently – sometimes up to dozens of times per day. Unless you’d like to test a new feature before everyone else or you are asked by a developer to install that version, it is highly discouraged. Things might break. They might be incompatible to previous versions. Or it might not work at all.
If you’re sure you want to install a snapshot, the process is very similar to the steps above. The only thing that differs is the file or access channel where you get the installer/package.
- For Windows, download the latest snapshot installer from the snapshots folder.
- For Debian/Ubuntu, use the Syncany APT archive.
- For Arch Linux, use the Git package on AUR.
- For Docker, use the Docker snapshot repository (
syncany/snapshot
). - And for other operating systems, download the latest snapshot .tar.gz/.zip from the snapshots folder.
Syncany hosts its code on GitHub, so if you want to compile Syncany from source, you definitely can – and we encourage you to do so. Since this is a user manual, however, we don’t want to go into too much detail about the build process. There are details about building available on the Wiki page.
In short, run this:
This compiles and installs the Syncany command line client to
-->syncany-cli/build/install/syncany/bin/syncany
. You can run it from there.This guide describes how to use Pair to Mac to connect Visual Studio 2019to a Mac build host. The same instructions apply to Visual Studio 2017.
Overview
Building native iOS applications requires access to Apple's build tools,which only run on a Mac. Because of this, Visual Studio 2019 must connect toa network-accessible Mac to build Xamarin.iOS applications.
Visual Studio 2019's Pair to Mac feature discovers, connects to,authenticates with, and remembers Mac build hosts so that Windows-basediOS developers can work productively.
Pair to Mac enables the following development workflow:
- Developers can write Xamarin.iOS code in Visual Studio 2019.
- Visual Studio 2019 opens a network connection to a Mac build host anduses the build tools on that machine to compile and sign the iOS app.
- There is no need to run a separate application on the Mac – VisualStudio 2019 invokes Mac builds securely over SSH.
- Visual Studio 2019 is notified of changes as soon as they happen. Forexample, when an iOS device is plugged in to the Mac or becomes availableon the network, the iOS Toolbar updates instantly.
- Multiple instances of Visual Studio 2019 can connect to the Macsimultaneously.
- It's possible to use the Windows command-line to build iOS applications.
Note
Before following the instructions in this guide, complete the following steps:
- On a Windows machine, install Visual Studio 2019
- On a Mac, install Xcode and Visual Studio for Mac
- You must manually open Xcode after installing so that it can add any additional components.
Tft Alpha Snapshots Mac Os Download
If you would prefer not to install Visual Studio for Mac, Visual Studio 2019can automatically configure the Mac build host with Xamarin.iOS and Mono.You must still install and run Xcode.For more information, see Automatic Mac provisioning.
Enable remote login on the Mac
To set up the Mac build host, first enable remote login:
- On the Mac, open System Preferences and go to the Sharing pane.
- Check Remote Login in the Service list.Make sure that it is configured to allow access for All users, orthat your Mac username or group is included in the list of allowedusers.
- If prompted, configure the macOS firewall.If you have set the macOS firewall to block incoming connections, youmay need to allow
mono-sgen
to receive incoming connections. An alertappears to prompt you if this is the case. - If it is on the same network as the Windows machine, the Mac shouldnow be discoverable by Visual Studio 2019. If the Mac is still notdiscoverable, try manually adding a Mac or takea look at the troubleshooting guide.
Connect to the Mac from Visual Studio 2019
Now that remote login is enabled, connect Visual Studio 2019 to the Mac.
- In Visual Studio 2019, open an existing iOS project or create a new oneby choosing File > New > Project and then selecting an iOS projecttemplate.
- Open the Pair to Mac dialog.
- Use the Pair to Mac button iOS toolbar:
- Or, select Tools > iOS > Pair to Mac.
- The Pair to Mac dialog displays a list of all previously-connectedand currently-available Mac build hosts:
- Select a Mac in the list. Click Connect.
- Enter your username and password.
- The first time you connect to any particular Mac, you areprompted to enter your username and password for that machine:When logging in, use your system username rather than full name.
- Pair to Mac uses these credentials to create a new SSH connectionto the Mac. If it succeeds, a key is added to the authorized_keysfile on the Mac. Subsequent connections to the same Mac will loginautomatically.
- Pair to Mac automatically configures the Mac.Starting with Visual Studio 2019 version15.6,Visual Studio 2019 installs or updates Mono and Xamarin.iOS on aconnected Mac build host as needed (note that Xcode must still beinstalled manually). See Automatic Macprovisioning for more details.
- Look for the connection status icon.
- When Visual Studio 2019 is connected to a Mac, that Mac's itemin the Pair to Mac dialog displays an icon indicating thatit is currently connected:There can be only one connected Mac at a time.TipRight-clicking any Mac in the Pair to Mac list brings up a contextmenu that allows you to Connect.., Forget this Mac, orDisconnect:If you choose Forget this Mac, your credentials for the selectedMac will be forgotten. To reconnect to that Mac, you will need to re-enteryour username and password.
If you have successfully paired to a Mac build host, you are ready to buildXamarin.iOS apps in Visual Studio 2019. Take a look at theIntroduction to Xamarin.iOS for Visual Studioguide.
If you have not been able to pair a Mac, try manually adding aMac or take a look at the troubleshootingguide.
Manually add a Mac
If you do not see a particular Mac listed in the Pair to Mac dialog,add it manually:
- Locate your Mac’s IP address.
- Open System Preferences > Sharing > Remote Login on your Mac:
- Alternatively, use the command line. In Terminal, issue this command:Depending on your network configuration, you may need to use aninterface name other than
en0
. For example:en1
,en2
, etc.
- In Visual Studio 2019's Pair to Mac dialog, select Add Mac..:
- Enter the Mac's IP address and click Add:
- Enter your username and password for the Mac:TipWhen logging in, use your system username rather than full name.
- Click Login to connect Visual Studio 2019 to the Mac over SSH and addit to the list of known machines.
Automatic Mac provisioning
Starting with Visual Studio 2019 version 15.6,Pair to Mac automatically provisions a Mac with software necessary forbuilding Xamarin.iOS applications: Mono, Xamarin.iOS (the softwareframework, not the Visual Studio for Mac IDE), and various Xcode-relatedtools (but not Xcode itself).
Important
- Pair to Mac cannot install Xcode; you must manually install it on theMac build host. It is required for Xamarin.iOS development.
- Automatic Mac provisioning requires that remote login isenabled on the Mac, and the Mac must be network-accessible to the Windowsmachine. See Enabling remote login on the Macfor more details.
- Automatic Mac provisioning requires 3GB of free space on the Mac to install Xamarin.iOS.
Pair to Mac performs necessary software installations/updates when VisualStudio 2019 is connecting to theMac.
Mono
Pair to Mac will check to make sure that Mono is installed. If it is notinstalled, Pair to Mac will download and install the latest stable versionof Mono on the Mac.
Progress is indicated by various prompts, as shown by the followingscreenshots (click to zoom):
Mono | Install Check | Downloading | Installing |
---|
Xamarin.iOS
Pair to Mac upgrades Xamarin.iOS on the Mac to match the versioninstalled on the Windows machine.
Important
Pair to Mac will not downgrade Xamarin.iOS on the Mac from alpha/betato stable. If you have Visual Studio for Mac installed, set yourrelease channel asfollows:
- If you use Visual Studio 2019, select the Stable updates channel inVisual Studio for Mac.
- If you use Visual Studio 2019 Preview, select the Alpha updateschannel in Visual Studio for Mac.
Progress is indicated by various prompts, as shown by the followingscreenshots (click to zoom):
Xamarin.iOS | Install Check | Downloading | Installing |
---|
Xcode tools and license
Pair to Mac will also check to determine whether Xcode has been installedand its license accepted. While Pair to Mac does not install Xcode, itdoes prompt for license acceptance, as shown in the following screenshots(click to zoom):
Xcode | Install Check | License Acceptance |
---|
Additionally, Pair to Mac will install or update various packagesdistributed with Xcode. For example:
- MobileDeviceDevelopment.pkg
- XcodeExtensionSupport.pkg
- MobileDevice.pkg
- XcodeSystemResources.pkg
The installation of these packages happens quickly and without a prompt.
Note
These tools are distinct from the Xcode Command Line Tools, whichas of macOS 10.9 areinstalled with Xcode.
Troubleshooting automatic Mac provisioning
If you encounter any trouble using automatic Mac provisioning, take a lookat the Visual Studio 2019 IDE logs, stored in%LOCALAPPDATA%XamarinLogs16.0. These logs may contain error messagesto help you better diagnose the failure or get support.
Build iOS apps from the Windows command-line
Pair to Mac supports building Xamarin.iOS applications from the commandline. For example:
The parameters passed to
msbuild
in the above example are:ServerAddress
– The IP address of the Mac build host.ServerUser
– The username to use when logging in to the Mac build host.Use your system username rather than your full name.ServerPassword
– The password to use when logging in to the Mac build host.
Note
Tft Alpha Snapshots Mac Os 11
Visual Studio 2019 stores
msbuild
in the following directory:C:Program Files (x86)Microsoft Visual Studio2019<Version>MSBuildCurrentBinThe first time Pair to Mac logs in to a particular Mac build host fromeither Visual Studio 2019 or the command-line, it sets up SSH keys. With thesekeys, future logins will not require a username or password. Newlycreated keys are stored in %LOCALAPPDATA%XamarinMonoTouch.
If the
ServerPassword
parameter is omitted from a command-line buildinvocation, Pair to Mac attempts to log in to the Mac build hostusing the saved SSH keys.Summary
This article described how to use Pair to Mac to connect Visual Studio 2019 to aMac build host, enabling Visual Studio 2019 developers to build native iOSapplications with Xamarin.iOS.